Chris Beaman is a Boston-based UX Designer. For more information about Chris, check out his various websites across the web.


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Sep 15, 2014
@ 12:52 pm
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UX Topics Managers Need to Understand

Chris Beaman, User Experience, UX DesignIt is quite easy to underestimate the degree of difficulty that comes with UX design.  Managers or executives will have an expectation and plan to hold you to certain standards.  This is why it so important to have an open discussion and to set these guidelines early in the process.  Often times there are misconceptions that will require acknowledgement and adjustment from you.  You are the expert and must act as so.  Educate the decision makers on how the process works and how they can expect the best possible product.

An important factor to keep in mind is that designers and managers may be working by their own timelines.  Expecting designs as soon as possible is often the case.  Establish your timeline from the beginning.  Explain that the process is iterative, and will require adjustments to the designs.  Again, the ultimate goal is to produce the highest level of quality possible.  Everyone wins in this scenario.  Let the results do the talking.  The process of iteration will consistently produce positive results.

At the heart of UX design is the user.  No matter how much work you put into a design, the user dictates what works.  Proper UX design requires insight and understanding of what people think and feel about domains.  Access to customer research is invaluable, and we should expect to take that information to the next level.  Conversations with target clients allows us to keep our designs on target and realign our trajectory if needed.  Knowing the user simply yields a better product.

In addition to customer research, one cannot underestimate the value of usability testing.  Designers can have 100% confidence in their creation, but they are not the users.  Following best practices and strict guidelines can only take you so far.  Testing is the only way to know how users will react to designs.  Allowing them to engage with the product, without instruction or demonstration, is the best indication of whether you got the design right.

Each project may stray from the standard path, as each project is unique.  Managers will often operate on a strict schedule, but the UX process is flexible and does not follow a set guideline.  While some design teams have formalized their processes, this is often not a “one size fits all” operation.  Flexibility can help identify and solve specific business or user problems.

Overall, there are several points to be made when communicating with managers.  Establishing these expectations and guidelines will benefit everyone.  The less surprises, the better.  Keep the focus on the best possible product and ideally everything else falls into place.

from Chris Beaman – User Experience Designer http://ift.tt/X7v3Mw




via http://ift.tt/X7BiQB

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Sep 11, 2014
@ 5:08 pm
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Car Care Check Design

A design for Care Care Check.

from Chris Beaman – User Experience Designer http://ift.tt/1nCOyUe




via http://ift.tt/X2DqJz

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Aug 27, 2014
@ 10:28 am
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Backupify Design

This prototype of Backupify's Home Page was designed by Chris Beaman.

This prototype of Backupify’s Home Page was designed by Chris Beaman.

Backupify

This prototype, which was laid out by Chris Beaman, brings some life to the design by including a woman in the design and the use of bright colors and graphics.

from Chris Beaman – User Experience Designer http://ift.tt/1nCOyUe




via http://ift.tt/1C2wXil

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Aug 27, 2014
@ 10:03 am
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OurStage Mobile Recommendations

Chris Beaman showcases his mobile design skills while working with OurStage.

Chris Beaman showcases his mobile design skills while working with OurStage.

OurStage

This service, which offers music-recommendations, uses an algorithm based on a variety of ratings. The application itself helps you to discover emerging artists within specific genres. Chris worked exclusively on their web and mobile user interface for the recommendations tool.

from Chris Beaman – User Experience Designer http://ift.tt/YXjWHH




via http://ift.tt/VNs0ZE

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Aug 27, 2014
@ 10:03 am
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MMotive Landing Page

Chris Beaman's design for MMotive.

Chris Beaman’s design for MMotive.

MMotive Landing Page

MMotive was an experiment that Chris Beaman did when working with Moving Metrics. He wanted to feature the header ribbon approach, a look that was popular at the time. Catering to those young, web-saavy users that would actually use the product, Chris included slick shadows and rounded corners.

from Chris Beaman – User Experience Designer http://ift.tt/YXjWHF




via http://ift.tt/1tc5Tum

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Aug 27, 2014
@ 10:03 am
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Growth Spark Landing Page

Chris Beaman's design for Growth Spark.

Chris Beaman’s design for Growth Spark.

Growth Spark

Chris Beaman’s visual design for Growth Spark is aimed to appeal to small business owners. Chris designed this landing page as well as creating a Facebook ad campaign. It’s designed to poke fun at the fact that its isolating only astronauts as an intended audience. He’s also created similar ads using ninjas, rabbits and snowmen.

from Chris Beaman – User Experience Designer http://ift.tt/YXjZmJ




via http://ift.tt/VNs0Zw

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Aug 21, 2014
@ 11:27 am
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1,926 notes

throwtheknuckleball:

How to beat the shift. Dustin Pedroia steals second and third in one play.

Genius

throwtheknuckleball:

How to beat the shift. Dustin Pedroia steals second and third in one play.

Genius


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Aug 21, 2014
@ 11:27 am
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Aug 21, 2014
@ 11:26 am
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Aug 21, 2014
@ 11:25 am
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newalbionsports:

The Clippers trying to distract Larry Bird at the free throw line, 1989

The ball boys’ faces are priceless.

newalbionsports:

The Clippers trying to distract Larry Bird at the free throw line, 1989

The ball boys’ faces are priceless.